Became the Academy’s Turn-Based Swordsman

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I became a turn-based swordsman in a Soulslike game.

Wait, why can’t I move when the enemy attacks?

Associated Names
One entry per line
아카데미 턴제 검사가 되었다
Related Series
N/A
Recommendations
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Recommendation Lists
  1. Academy Harems

Latest Release

Date Group Release
08/12/25 AscensionTL c5
08/11/25 AscensionTL c4
08/11/25 AscensionTL c3
08/10/25 AscensionTL c2
08/10/25 AscensionTL c1
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Noble
New Noble rated it
August 11, 2025
Status: c19
I've been on a bit of a Korean novel binge lately, and The Academy's Turn-Based Swordsman was a surprisingly fun find. The premise is pretty unique: a guy gets isekai'd into a Souls-like game, but with a twist. Instead of real-time combat, his fights are turn-based, like an old-school JRPG. This simple change creates a ton of hilarious misunderstandings. Everyone around him thinks he's a combat genius with god-tier timing and prediction skills, when in reality, he's just waiting for his turn to pop up. It's a great running gag... more>> that doesn't get old.

The main character, Hallibal, is a pragmatist through and through. His only goal is to survive in this brutal world, and his solution is simple: get so strong that he can one-shot every enemy before they even get a turn. This single-minded focus on grinding and getting stronger is the core of the story. It's satisfying to watch him go from a nobody to a feared warrior, all while everyone else completely misinterprets his methods. The side characters, especially the heroines, are a bit tropey, but they serve their purpose well. They act as a great foil to Hallibal's "genius, " constantly being amazed by his seemingly impossible feats. The interactions are often comedic, especially when they try to rationalize his turn-based limitations as some kind of profound knightly code.

The pacing is fast, and the writing is straightforward, making it a very easy and enjoyable read. It doesn't get bogged down in overly complex world-building or political intrigue; the focus remains squarely on Hallibal's training and his bizarre journey. The novel knows what it is—a fun, power-fantasy story with a clever gimmick—and it executes that idea really well. It's not a deep, thought-provoking epic, but it's not trying to be. It’s the kind of story you can just sit back and enjoy without having to think too hard. If you're looking for a lighthearted action-comedy with a cool game-like system, this one is definitely worth checking out. <<less
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