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The Devil’s Cage

Type
Genre
Tags[ ]
Rating(3.9 / 5.0, 339 votes)
5 | 56% (191 votes) |
4 | 13% (43 votes) |
3 | 12% (40 votes) |
2 | 7% (23 votes) |
1 | 12% (42 votes) |
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Language
Support Book (#ad)
Author(s)
One entry per lineArtist(s)
One entry per line
N/A
Year
Example: 2012
2016
Status in COO
Status in Country of Origin. One entry per line
28 Volumes / 1854 Chapters (Complete)
Licensed
Yes
Completely Translated
Original Publisher
One entry per lineEnglish Publisher
One entry per lineRelease Frequency
Every 283.9 Day(s)Activity Stats [Graph]
Weekly Rank: #14651Monthly Rank: #4699
All Time Rank: #644
Reading List [Graph]
On 4014 Reading Lists
Monthly Rank: #7847
All Time Rank: #2194
Description
Links are NOT allowed. Format your description nicely so people can easily read them. Please use proper spacing and paragraphs.A virtual underground game that has no protection. Lurking with players who seek power, fortune and survival. Qin Ran chose to enter this VRMMORPG game without hesitation because he knows this is his only way out from death. Can he escape death in real life or dying via the game?
Associated Names
One entry per lineDemon’s Cage
TDC
恶魔囚笼
TDC
恶魔囚笼
Related Series
The Demon’s Menu (Shared Universe)Recommendations
Night Ranger (6)The Ultimate Evolution (5)
Infinity Armament (4)
Thriller Paradise (3)
Evolution Theory of the Hunter (3)
Reincarnation Paradise (2)
Recommendation Lists
- JustAList
- Ordinary Novels I Enjoyed
- Quality over quantity
- Survival Game
- Top-Tier Reads: My Personal Favorites
Date | Group | Release |
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09/07/17 | Webnovel | c106 |
09/06/17 | Webnovel | c105 |
09/05/17 | Webnovel | c104 |
09/04/17 | Webnovel | c103 |
09/03/17 | Webnovel | c102 |
09/02/17 | Webnovel | c101 |
09/01/17 | Webnovel | c100 |
08/31/17 | Webnovel | c99 |
08/30/17 | Webnovel | c98 |
08/30/17 | Webnovel | c97 |
08/30/17 | Webnovel | c96 |
08/30/17 | Webnovel | c95 |
08/30/17 | Webnovel | c94 |
08/29/17 | Webnovel | c93 |
08/28/17 | Webnovel | c92 |
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- The protagonist escapes a siege involving automatic weapons, rockets, and a tank strike — all while previously killing dozens of soldiers and continuing to flee nonstop. There’s no rest, no pause, defying all human limits and even the game’s supposed internal logic.
---- Guilds, professions, and full-blown political conflicts emerge within less than a year of the game launching — a timeline far too rushed to be plausible.
---- The protagonist fights nonstop, gets injured, flees, strategizes, walks tens of kilometers — all without sleep, food, or mental breakdown. This exceeds even superhero standards, let alone realistic human endurance.
Commanders Don’t Know Their Own Men!- We see no real cultural, societal, or legal systems, nor any class divisions. The world is just a backdrop for the hero’s convenience, not a living, breathing setting.
Final Rate: 3.5/10 The novel is overall poorly written, but may be mildly readable — if you completely shut off your brain while reading. ---- The synopsis about his illness is resolved in the first 100 chapters. He's now continuing so he can have a good life: making money to live in comfort. For me, it seems like he could do this by the 600 chapter mark, but he is still risking his life still actively playing this game. The author creates some BS that you get cursed and die if you don't finish this game.
- No development for the MC. Doesn't mention the real world except for a few sentences of the MC eating and doing errands in real life.
- Side characters are boring and not developed. One of the MC's close friends in the game is a hitman in real life. SMH. His personality doesn't seem realistic either.
- Dungeons got boring. MC is always in control of every situation. It's too boring when the MC never loses.
- Repeating the same boring plot: Goes to dungeons, completes it, level up his skills, kill real people in the game, and repeat. There's no sense of tension when their lives are supposed to be on the line. (My main reason for dropping this novel).
- There's really no game aspect and strategy for this game. Being a solo player (all-around character) seems way better than a specific player type. Guilds and guild wars are barely mentioned after it was introduced.
- MC gets too many skills that nothing is really unique anymore.
This is why I dropped this novel. The repeated boring plotline and not developing the game outside of dungeons is the downfall for me.We know that he used to part of some assassin (?) organization with Rachel and others and used to go by the name Tiger King, and that his group joined the VR world to find someone, perhaps Broker. He has some sort of personality disorder and has a complicated relationship with Rachel.
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- Many loose ends. There were plenty of dungeon stories that were painstakingly built up, such as:
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- Ignoring the effects of long dungeon times. We are told that regardless of how many months or years are spent in a dungeon, only one hour passes in the overworld. Putting aside the whole scientific logic of this, how is our MC able to literally nonchalantly pick up where he left off after exiting one of these dungeons with no time needed to adjust? The Blacksmith mentions that she finds it necessary to take days off in the real world at least, while some people take some time to digest in the overworld, but the MC seems to need none at all and can keep context switching without issue, literally picking up conversations right where they left off.
There are some other issues as well but these are the main ones that come to mind. There is of course the bad pacing such as the final dungeon arc which came out of nowhere and felt like it had little to do with anything, the complete 180 of Broker, and the insanely rushed resolution with the Witch, but that is already well talked about in other reviews. To summarize: the author bit off way more than he could chew. The premise is interesting and ambitious, and certain aspects, such as the mini dungeon worlds, are well thought out and have depth to them, but most other aspects of the novel are completely one dimensional and were either abandoned, ignored, or rushed. Even the good aspects eventually are lost, such as how well thought out scenarios with decent foreshadowing suddenly make no sense and are resolved with a deus ex machina type ending. After a certain point in the novel, you'll notice that the MC will never suffer a loss in any situation and has seemingly thought of everything, but you won't necessarily know what his methods are until then end, and even then it won't make sense. I would give the first 2/3rds of the novel a 5, which eventually drops down to a 1 by the end. But I'd average this to a final rating of 3.5/5. I'd love to give this more because of its potential and how large the scope was, but the author really choked and it basically created a ton of unfulfilled expectations.The Shaman dungeon with Nikorei and Mary's situation in the Queen's world, but we never see how they conclude despite seemingly crucial developments happening in each of them. What was Nikorei's plans for 2567? What was that strange black and white world at the end of the dungeon with Mary before we finally meet Wu who mentions he's got an aura of death?
Then in the overworld itself, what about the other higher ups in the game? For example, who the hell is the elder that helped Lawless out on the last page of chapter 882? This whole episode got me excited as it alluded to there being some hidden upper echelon within the game that was monitoring people, and I was hoping we'd finally get some insight into the inner workings of everything. Alas, you may as well forget this ever happened considering that the author definitely did.
Another thing is Starbeck. The MC got freaked out by the idea of intimate contact with other guys but ends up endlessly stroking Starbeck's head near the end of the book. Wtf happened here or did the MC somehow realize that Starbeck was a girl with no visible foreshadowing?